There was a deep darkness. Then a burning light. And now you're here.
Whatever you thought the afterlife would be, this isn't what you expected. Your soul feels restless, fraying. Unless you manage to connect it to a proper afterlife soon, you'll be stuck like this forever.
This is a mildly serious, vaguely philosophical game about exploring the afterlife, figuring out why you... (read more)
A handful of airline employees hopped a plane on it’s way to to be decommissioned, heading from Honolulu to Southern California. Shortly after reaching cruising altitude, they heard a fight in the cockpit, and then everything went silent. The intercom is down and they don’t know where the pilot is taking them, or whether they’ll survive once they get there. There is no way out of the... (read more)
The Road Not Taken is an experimental LARP of decisions and emotions. In it, each player will have the opportunity to take the spotlight in a scene and make a tough decision. The game can handle 6-12 players.
The scenes in The Road Not Taken are not continuous. There is no continuity of plot or character for each scene. Before each scene, the players will get new characters specific to that... (read more)
A game about relationship building and consent. Players interact with a partner to define their characters, go on the eponymous third date, and explore the budding sexual relationship through touch and consent gaining.