The Always Waltz is a horror/romance game set in a Napoleonic time period. It draws its inspiration from literature such as Jonathan Strange & Mr. Norrell, A Midsummer Night's Dream, and films such as Labyrinth.
A handful of airline employees hopped a plane on it’s way to to be decommissioned, heading from Honolulu to Southern California. Shortly after reaching cruising altitude, they heard a fight in the cockpit, and then everything went silent. The intercom is down and they don’t know where the pilot is taking them, or whether they’ll survive once they get there. There is no way out of the... (read more)
"In all fiction when a man is faced with alternatives he chooses one at the expense of the others. In the almost unfathomable Ts'ui Pen, he chooses--simultaneously--all of them. He thus creates various futures, various times which start others that will in their turn branch out and bifurcate in other times."
- Jorge Luis Borges, The Garden of Forking Paths
Each year,... (read more)
Some would call it the end of the world. It was certainly the most drastic change in human history — more devastating than the atomic bomb, and more revolutionary than the information age. The highly psychoactive “Resonance Virus” has swept the globe, leaving no-one uninfected. The bio-engineered disease distorts memory, dissipates ego, and has resulted in…in…you can’t remember. You know this place —... (read more)
A game about relationship building and consent. Players interact with a partner to define their characters, go on the eponymous third date, and explore the budding sexual relationship through touch and consent gaining.