The Road Not Taken is an experimental LARP of decisions and emotions. In it, each player will have the opportunity to take the spotlight in a scene and make a tough decision. The game can handle 6-12 players.
The scenes in The Road Not Taken are not continuous. There is no continuity of plot or character for each scene. Before each scene, the players will get new characters specific to that... (read more)
This is a set of 12 additional scenarios for The Road Not Taken. You may choose to run them with The Road Not Taken, giving everyone a chance to be the main character more than once, or to intersperse them with the other scenarios, allowing people to max and match.
The Road Not Taken is an experimental LARP of decisions and emotions. In it, each player will have the... (read more)
Rules to Live By (RTLB) is a set of generic rules for live action roleplaying games (LARPs).
This larp’s emphasis is heavily on discourse. So if you’re looking for action, it may not be for you.
A Serpent of Ash was originally created as a part of the Test Project on Larp Theories and Methods, and first run in Finland, at Ropecon 2006. It was designed to test the Process Model of Role-playing (Makela et al., 2005).
The larp will last for a maximum of two hours, but if it... (read more)
Welcome to the bustling metropolis of Las Sillas, California, home of the Las Sillas Saturday Market. Las Sillas prides itself on fresh, organic produce so you can live healthy and environmentally friendly.
Elsewhere, companies such as Greenetics International have taken over the market for produce, and you can scarcely find a truly organic item in any supermarket. But such a thing would never... (read more)
The basic idea is simple: The game takes place in the area where it is played, and to go outside the door means you die. If you're in a convention center, the rest of the building is full of zombies ready to eat your flesh. If you're at a cabin, the windows are boarded (draw the curtains in front of them), and the hordes are waiting right outside. As time goes on, the mood inside the... (read more)
Winner of the LARPA 2010 Small Games Contest.
A Hellmouth has opened in Mount Laurel, New Jersey and sixteen well known characters have come from across space and time to close it. Snape/Harry. Kirk/Spock. Angel/Xander. Mary Sue/Everyone. A very silly and brain breaking game This game deals with adult situations.
It should not be read by or run for minors.
One special note: this game includes acts which... (read more)
This game was written in negative five minutes, from 1:15 AM to 1:10 AM during a game called The Dimension Next Door (by Overage Gifted Children). It was inspired by three characters in the game, Sauron and the two Snugglebunnies. You see, after Sauron was defeated in the game, he was sent to rehabilitate on the planet of the Snugglebunnies. This game explores that... (read more)
A light science fiction game, a semi-serious parody of Star Trek, Star Wars, Battlestar Galactica, Bab 5, Dune, and numerous other classic SF shows or movies. This is a sort of old school game where a serious plot is mated with funny, slightly over the top characters.
There are plots in this game, but they don't really matter. They aren't meant to be resolved,... (read more)
Strangers on a Bus is an example of a micro game: a game that involves minimal time in writing, set-up, and play. It is designed to introduce new players to some of the most basic concepts of live gaming, through the hoary cliche of switched briefcases. In a sense, it is live action in its most stripped down form, being to a real game what a roller skate is to a Rolls-Royce.
A Microgame for 5 players... (read more)