Caroline has been writing and designing live action games since 2001. She enjoys games of all types and likes experiment with where games intersect technology and education. You can read more of her thoughts on game design at carolineamurphy.com
The Always Waltz is a horror/romance game set in a Napoleonic time period. It draws its inspiration from literature such as Jonathan Strange & Mr. Norrell, A Midsummer Night's Dream, and films such as Labyrinth.